This is my Hero Prop assignment for Think Tank. the practice was to create a hero prop at high quality baked onto a low poly game ready mesh. The book itself is based off of the Book of Fate which the character known as "The Advisor" in the Total War Warhammer games from the Creative Assembly studio uses during animatics and on campaign as a source of knowledge for the player in how to play the game/mechanics/strategies/etc... in the cinematic, the starts and dials rotate when open the book, so i decided to re-create that method within Unreal Engine 5.